PokeBonk Map: Minimap, Visibility & Navigation

Current source scope: Beta v0.7.3 · Checked October 19, 2026

THE QUICK ANSWER

Press M to open the big map, hold Tab for a non-pausing check during a run, or tap the minimap on touch. Patch #7 shows the guardian altar, shrine and portal even before discovery. You can place up to three destination markers; this page is a navigation guide, not an interactive coordinate map.

In these notesOpen and orient the mapWhat is visible before you explore?Place a destination and follow itRegion names and mode differencesSources and version scope
PokéBonk task diagram: Read the route without inventing coordinates
Marker reference diagram for Patch #7. Box positions are explanatory, not in-game geography. Source basis.

Open and orient the map

Use M for the big map or hold Tab while actively running to check it without pausing. On touch, tap the minimap. If you have changed bindings, check your current Controls screen. In a choice dialog, Tab can instead mean View my team.

Settings → Interface includes a north-up option. Without that choice, map orientation can differ from a fixed north-up screenshot. Patch #7 also fixes map rotation when evolving. Before deciding which way to move, identify the player position and the destination rather than assuming the top of every view is north.

What is visible before you explore?

The earlier fog-of-war summary hid progression markers until exploration. Patch #7 explicitly reveals the guardian altar, shrine and portal again. That correction concerns those named markers; it does not prove an all-seeing map of every object, item or encounter.

Map informationCurrent scope
Guardian altarShown on the big map even before you visit it.
ShrineShown even before discovery.
PortalShown even before discovery; portal placement received a fix.
Other terrain and interactablesDo not assume every detail or optional object is globally revealed. Follow the current map’s exploration state.

Place a destination and follow it

For Classic, the guardian encounter and subsequent exit determine progress. Read guardian outcomes if an altar or portal is visible but not yet useful. Visibility alone does not mean the encounter is complete or the transition is safe.

  1. Open the big map and identify a destination using its marker and current progression state.
  2. Click or tap to place a marker; the current limit is three.
  3. Return to the run and use the marker’s distance guidance while watching the world for threats.
  4. The marker clears when you arrive. Recheck the next objective instead of treating a vanished marker as a missing save.

Region names and mode differences

The checked menu exposes Viridian Forest and Rocky Desert as current regions. Lavender Tower, Volcano Island, Celestial Glacier and Storm Coast appear as future entries, so this guide does not provide invented routes through them. A named future region is not a currently playable map.

Classic uses its zone progression. Survival’s migration portal is a different timed feature from Classic exit gates: the Patch #5 announcement describes one every eleven minutes with a ninety-second window. No fixed coordinates or seed-independent spawn route were verified for either mode.

Optional recording reference

Historical CD喜德 PokéBonk video coverCD喜德 · 3:54 · Map and boss chapter

Historical introduction with a map/boss chapter. Use the current visibility rules above when its older view differs.

External YouTube link. The cover and supplied chapter description identify the recording; they do not prove this guide played or verified its strategy.

Sources and version scope

This independent guide uses the original project’s menu text, current client definitions and dated announcements. Menus were inspected; no run, purchase, reward claim or account recovery was played through for this guide.

Source-check dates are separate from publication dates. This page is part of a local preview. Read the source and artwork approach.

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