PokeBonk Updates: Current Beta & Gameplay Changes
Current source scope: Beta v0.7.3 · Checked October 19, 2026
THE QUICK ANSWER
The original public entry displayed Beta v0.7.3 when checked on October 19, 2026. The latest released Patch #7 announcement changes map visibility, save retries, controls and shop behavior. The same day’s Season 2 message is a roadmap, including co-op after the season starts, rather than a list of already released features.
Which version and dates were checked?
The English entry displayed Beta v0.7.3. The Patch #7 news record is timestamped October 18, 2026 at 18:18:46 UTC (October 19 at 02:18 in China). The later Season 2 roadmap is dated October 19 at 00:09 UTC. These dates identify game announcements, separately from the source checks for this guide.
The supplied material’s v0.6.4 snapshot is older than the inspected entry. This page reconciles the differences below instead of calling every older description current. A published fix note also does not prove the fix works on every device or account.
Patch #7: changes that affect your next decision
Affected instructions are reflected in map visibility, save recovery, shop stock and refreshes, move inspection and controls. The patch also fixes Training availability, guest exit/conversion issues, clan Survival contribution and some anti-cheat false flags.
| Change | What to do differently |
|---|---|
| Big map shows guardian altar, shrine and portal even unseen | Use the current map markers instead of following the old blanket fog-hiding rule. |
| Up to three map markers and north-up option | Mark a destination and follow its distance icon; configure orientation in Interface. |
| Captures/shinies save immediately; retained result retries | Do not wait an invented fixed delay; preserve pending results until confirmed. |
| Restock price grows over the whole run | Budget for later refreshes; a new zone does not reset the cost. |
| Move cards show current damage and growth | Compare actual equipped stats instead of raw background move power. |
| Remaps persist, mouse buttons and dead zone; Y auto-Ultimate | Recheck bindings and input mode after an older tutorial. |
| Mobile graphics and memory fixes | Try the documented graphics recovery options before clearing a save. |
Older notes that still need qualification
The original Training introduction’s extra money is superseded by the later no-extra-money note. The v0.6-era fog-only map summary is superseded for the three major progression markers. An old “single-map/no portals” Survival description must distinguish Classic zone gates from Patch #5’s timed migration portal.
Evolution thresholds include partner-specific overrides. Caterpie/Weedle use 8 and 36; Omanyte/Kabuto and Magikarp use 40 for their relevant transition. A generic formula without those overrides is an incomplete summary. These are current-client readings, not a record of a played evolution.
Season 2 roadmap: what is still a plan?
The October 19 message says Season 2 will not introduce Generation 2. It announces two maps, new bosses, final-boss reworks, Mega evolution, achievements, items and map events. It also plans a Survival rework. Those announcements do not authorize listing the new systems as currently usable.
Co-op is planned shortly after Season 2 launches, rather than at its start, and the exact timing remains pending. The message describes a one-to-two-day transition with play available but no ladder scoring until the new season. During a season the core mechanics/economy are intended to stay stable except for serious bugs, with quality-of-life and bug fixes continuing. Check the live news and season panel for subsequent changes.
Read the original notes
Open the original game and select its version/news control. The underlying original news feed supplies the dated English records summarized here. This guide is updated manually; check the original feed for newer announcements. If your entry shows a later build, the live client and newer notes take precedence.
Sources and version scope
This independent guide uses the original project’s menu text, current client definitions and dated announcements. Menus were inspected; no run, purchase, reward claim or account recovery was played through for this guide.
- Original English entry — v0.7.3, entry and menu observations checked October 19, 2026.
- Original news feed — Patch #7 and earlier mechanic changes; roadmap statements retain their announced scope.
- Current roster and upgrade definitions and client rules — exact definitions, not a claim about every server outcome.
Source-check dates are separate from publication dates. This page is part of a local preview. Read the source and artwork approach.